God of War Dev Hates PSP Pirates

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Ready At First light is known for making great PSP games, but piracy happening the console is so bad that it might not pee-pee whatsoever more titles for the system.

We're all used to stories about how bad game piracy is on PCs, but it's non often that people mention what the post is like on consoles equivalent Sony's PSP and Nintendo's DS. Ready At Dawn, the development studio apartment behind handheld hits like Daxter, Idol of War: Chains of Olympus, and the upcoming God of War: Ghost of Sparta has revealed that piracy on the PSP is actually beautiful horrendous.

Speaking to VG247, Ru Weerasuriya (RAD's creative director) explained that piracy for the arrangement is so invalid that information technology's "getting to the point where information technology doesn't brand sensory faculty to make games for the PSP, if the plagiarization keeps connected flaring. IT's a tough song exact now to say what's going to happen to it and where it's loss to go, but IT definitely hurts a plenty of developers out there who are trying to produce great games."

According to Weerasuriya, Personal computer developers have an easier time of defending against piracy thanks to "connectivity and multiplayer." He cites Battle.net as an example, pointing out how, in order to play Blizzard's games, you have to be connected to its servers.

As for what's next on Ready At Dawn's schedule, that remains to follow seen. Weerasuriya isn't even sure what platform his company will work on: "We have to solve where all are heads are, and where our hearts are, and where we want to go.

Informant: VG247 via GamePolitics

https://www.escapistmagazine.com/god-of-war-dev-hates-psp-pirates/

Source: https://www.escapistmagazine.com/god-of-war-dev-hates-psp-pirates/

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